We don’t know much about how augmented reality (AR) affects our memories. More specifically, if a person using AR is shown visual content in a certain physical environment, will they be more likely to remember it spontaneously (for example, when they return to the same physical environment later or simply think about it) than if they had been shown the content using an ordinary screen?
AR elicits approximately twice as many IAMs in controlled settings, although no measurable effect was found in everyday settings.
Hélène Sauzéon, Pierre Dragicevic
Experimental Design, Unity Implementation, Statistical Analysis, Report Writing
Jan 2023 - Sep 2023
Unity, Figma, R Studio
False Memories and Extended Reality Technologies have been a bit explored, and 30% of our memories recalled wrongly the source of an item ("Have I seen the apple in XR or in Real?"). No solution has been proposed, and this project aimed at examining which visual cues could help to remember correctly the source of the item.
Work in progress, link to publication or pre-print soon
Hélène Sauzéon, Pierre Dragicevic
Experimental Design, 2D/3D Implementation, Statistical Analysis, Report Writing
Sep 2024 - Current
C4D, After Effects, R Studio
Ambre Assor, Arnaud Prouzeau, Yvonne Jansen, Pierre Dragicevic, Martin Hachet
Experimental Design, 2D/3D Implementation, Statistical Analysis
April 2022 - June 2023
C4D, Photoshop
French Master Thesis